

I found the objective-based modes to be much more exciting than standard team deathmatch, which feels a bit boring and slow in comparison. The game has a few different game modes, including Carnage (Team Deathmatch), Spoils of War (6v6 gold collecting mode), and Raid (Capture the Flag). Dueling dragonsĦv6 online matches is where Century: Age of Ashes really shines. There’s often a lot going on on-screen, but the player-circling and comprehensive HUD made it pretty simple to keep up with what was happening. The game also has a very clear and easy to follow UI. There were times where I found myself ducking or leaning forward in my seat as I piloted my dragon. There’s an extreme intensity weaving between obstacles, dodging enemy attacks, and chasing after objectives. The aerial combat in Century: Age of Ashes is incredibly fast-paced, and is probably the best “dragon dog fighting” I’ve experienced in a game. There’s an actual weight to the dragons that makes movement feel authentic. Having to pull on my mouse and make sharp turns around structures was similar to the feel of piloting a jet or military aircraft. Playing on PC, I loved how the game controlled. It’s a great onboarding process for new players, as to not be overwhelmed when going head-to-head with veterans.
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You’re then eased into online play with “Rookie” matches, a scaled-down version of the full experience. Age of Ashes has a really helpful tutorial that introduces you to movement, combat, and abilities.

The entirety of Century: Age of Ashes sees players on the back of a dragon, using the beast to take out enemies and traverse the world. While the game has an excellent foundation, there are some clear areas where the developers can improve in the future. This fantasy multiplayer experience has a handful of different game modes, classes, and roles to dig into. Developed and Published by Playwing, Century: Age of Ashes is an arena combat game in which players ride on the backs of powerful dragons.
